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Microsoft Visual Studio C Runtime Library Has Detected A Fatal Error In

I fixed it by uncommenting the code just above instead... Perhaps you've altered your code before posting it here? After some testing... If your anti-virus is out of date then chances are viruses can pass through it very easily. http://goglospex.com/microsoft-visual/microsoft-visual-studio-c-runtime-library-has-detected-a-fatal-error.html

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. This site is a wealth of knowlegde. If you choose to participate, the online survey will be presented to you when you leave the Msdn Web site.Would you like to participate? In the debug mode, this is not a problem.

Visual Studio Languages , Windows Desktop Development > C++ Standards, Extensions, and Interop Question 0 Sign in to vote Hi, following error is displayed when try to call fDLL unction from Under either outcome, hopefully you are building your app with Microsoft Symbols and if you experience a crash under debug could you post the MicroStation Exception data (Minidump.dmp And Exception.log) for In other words, each resolves to the same definition whatever the value of MSVERSION. If you wish to continue this conversation start a new topic.

If so attach a debugger (like this or this) to the service and follow the steps to reproduce the error, setting break points in the places where the error happens. Then a mouse, then a "LOADING" text, and then a crash. Edit: Nevermind... Cancel Not Answered Fatal error in draft.exe (powerdraft) [This thread was moved from the Be Communities Feedback community forum] Hello, I develop to our company a software with the C and

Hmm... Back to top #7 nobodynews Members 3024 Like 0Likes Like Posted 30 April 2009 - 10:06 AM Your iterator was probably invalidated. That's odd.. http://stackoverflow.com/questions/2651448/microsoft-visual-studio-c-runtime-library-has-detected-a-fatal-error more stack exchange communities company blog Stack Exchange Inbox Reputation and Badges sign up log in tour help Tour Start here for a quick overview of the site Help Center Detailed

Im gonna have to really get this down to catch up. share|improve this answer answered Apr 16 '10 at 8:07 Sam Holder 23.7k660122 add a comment| up vote 0 down vote I would suggest that you check through the Windows Event Viewer It needs to be in the same folder where the resources.cfg file is. The issue is MS does their "own" implementation of them that doesn't follow the standard that everyone else follows when it comes to how erase() works.

The Win32 SDK include file WinUser.h defines the same macro; the compiler is telling you that the previous value is overwritten. http://www.gamedev.net/topic/533427-microsoft-visual-studio-c-runtime-library-has-detected-a-fatal-error-in/ Started by DarkRayne, Apr 30 2009 09:03 AM Old topic! Then I would be tempted to place try...catch blocks within your code in likely places where you may be triggering this error. I suspect either the library didn't load, or the proc wasn't found.

You live and you learn. have a peek at these guys I have no idea what it is, or where to get it? Press Break to debug the program or Continue to terminate the program If i hit debug, it goes directly to line 65 in the dbhook.c locked file is anyone familiar with Learning the root of the problem will help you prevent any spread of damage.

Theorems demoted back to conjectures How to log List interface method for existing code How can I strengthen a lawn/verge? However, for this specific issue that's not the problem.. No spaces please The Profile Name is already in use Password Notify me of new activity in this group: Real Time Daily Never Keep me informed of the latest: White Papers http://goglospex.com/microsoft-visual/microsoft-visual-studio-c-runtime-library-has-detected-a-fatal-error-in-iisexpress-exe.html Trying to open software device...

Edit: I just compiled a debugging executable. Does putting down the visors help defogging the windshield? It needs to be in the same folder where the resources.cfg file is.

typedef BOOL (WINAPI *FPN_Settings)(wchar_t *wszPath); FPN_Settings RealSettings = NULL; h = LoadLibrary(L"XXX.dll"); DWORD dwErr = 0; if(NULL != hINIMerger) { RealSettings = (FPN_Settings)GetProcAddress(h, "XXX"); if(NULL !=

I got the DLL working fine with a Win32 project in Visual Studio 2010. Top Best Answer 0 Mark this reply as the best answer?(Choose carefully, this can't be changed) Yes | No Saving... Pseudo code is traditional MDL compiled with Bentley tools (mcomp, rcomp, and rlib). If you were using a vector then every time you deleted an element all of the elements after that would have to be moved to fill in the space.

Bentley Communities Site Search User Site Search User Home » Product Communities » Developers and Programming » MicroStation Programming Welcome Products Support About More Cancel MicroStation Programming - Forum Home Do progress reports belong on stderr or stdout? Windows Installer 3.1. 2. this content Your Answer draft saved draft discarded Sign up or log in Sign up using Google Sign up using Facebook Sign up using Email and Password Post as a guest Name

I just launch the executable, and "Penumbra.exe has stopped working" pops up. Add math commands with custom look to LyX, to change `array` environment alignment Theorems demoted back to conjectures Are player's basic rules the same as the players handbook when it comes Promoted by Veeam Software The purpose of this paper is to provide you background on SQL Server. With a std::list it is probably faster your way.

Browse other questions tagged visual-studio mfc managed-c++ or ask your own question. I guess that was the original code, which was then swapped with a more optimal solution? This is my project configuration: I selected as the startup project powerdraft xm: I insert powerdraft url Those are the solution properties Regards. Back to top #3 DarkRayne Members 122 Like 0Likes Like Posted 30 April 2009 - 09:23 AM I copied and pasted the called stack window i found.

share|improve this answer answered Nov 14 '11 at 20:34 David Heffernan 439k27604980 I think it would be better to rewrite it in c++ with fstream and etc. –Артём Царионов Privacy Policy Support Terms of Use Frictional Games | Forum | Newsletter | Dev Blog | Dev Wiki | Support | Search Member List IRC Help Current time: 12-20-2016, 04:22 PM If you compile your app for debug and test are the results any different? Perhaps that's the problem?

That may be some rearrangement done by the compiler in the release configuration. You don't check the return values of any of the library functions. –James McNellis Nov 14 '11 at 19:43 I don't understand why you don't call CopyFile from Win32. CADDCOP (Chuck Rheault) MicroStationuser since IGDS! Yup...

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